If you’ve been alive at any point in the last 30 years, you’ve probably played Tetris at least once. Maybe you’ve played long enough that you still see the shapes falling after you’ve stopped playing or even in your dreams (this is a documented psychological phenomenon called “the Tetris effect”). What you may not know is that the story of arguably the most ubiquitous video game ever involves all manner of tech industry wheeling and dealing, political manipulation, questions of ownership, and one Russian computer scientist who wanted to make a simple puzzle game to amuse himself and his co-workers. Writer/artist Box Brown covers it all in this graphic novel, along with a quick history of the video game industry and a rumination of what it is about gaming that drives us all, whether we know it or not. It’s a fun, informative read… you’ll probably enjoy it, and you’ll definitely want to play Tetris for an hour or six when you’re done.